The little voiceless boy lost his memory and met an intelligence knife in a place full with garbage. Only thing he want is working with the intelligence knife and escape the creepy place........ 

[Full Screen and 1080P Recommended]

Save:

(Tab open system menu and you will be able to save anytime but not in tutorial stage)

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Controls:

(Go tutorial first and you can custom key/button you like)

[GAMEPAD (Recommended)]

Buttons - Attack, Jump, Climb, Push, Slide, Special Attack

JoyStick  - Move


[KEYBOARD]

Up, Down, Left, Right(Arrows or WASD) -  Move

Space - Jump(or Double Jump)

LeftControl - Attack(or Double Attack)

LeftShift - Climb or Push or Open Some Door

Z - Special Attack(On ground Sprint Attack, after double jump Smash Attack )

LeftAlt - Slide



Prototype project for Metroidvania Jam 17 in 2022. 


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This is my cousin Joanne first time make game and this my second time do Game Jam.  We first time made Metroidvania/Platform type game and just wanna challenge ourself to see how far we can go. Joanne did level design, decorated scene and game play test, I did programming, part of 3d model, and story.  

We used lot of purchased tools/models/music which we purchased anytime those assets have bundle sale. Below is list:


Game Engine; Unity

3D Model: Blender

Texture: AmbientCG

[External Purchased/Royalty Free/Licensed Asset]:

Dialogue system(Pixel Crushers), Deform(Water from Beans), Monsters(Infinity PBR), NodeCanvas(Boss AI from PARADOX NOTION),  Music(DARK FANTASY STUDIO), Stone Golem (from tatevrika), Golem Elemental(Yamato3d), Trashes (fromlukass12), Free Stylized Smoke Effect(Maiami Studio), POLYGON Dungeons(SYNTY Studio), POLYGON GAME DEV ASSETS (Animpic Studio), Epic Toon VFX 2(HOVL STUDIO),7Soul's RPG Graphics - Icon Pack(GameDev Market), Pro Sound Collection(for SFX from Gamemaster Audio), Text Animator(Febucci Creations)

Last but no least, we saw other creator submitted very awosome games which have beatiful art and great ideas, and we cannot wait to play your games

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